Thursday, May 29, 2008

The Shortbox 5/29/08

The Immortal Iron Fist #14
writers: Matt Fraction and Ed Brubaker

artists: Tonci Zonjic, Clay Mann, Stefano Gaudiano, Kano and Matt Hollingsworth

Marvel Comics, released 4-30-08

Wow. That is how you relaunch a character, boys and girls.
Three years ago, I had no clue who Iron Fist was. Now, he's become one of my favorite characters and is very close to joining the elite company, comprised of Daredevil and Hellboy, of characters whose books I will probably never stop buying. And to have done this in only 14 issues? Once again, I am amazed by Ed Brubaker and wholeheartedly impressed by Matt Fraction. Combining them just isn't fair to my wallet.
For those not reading this book, in this most recent story arc kung-fu billionaire Danny Rand initially was immersed in a martial arts tournament of six of the craziest kung-fu masters ever conceived battling for each of their representative "Capital City of Heaven" to have access to Earth for a day every 10 years, as opposed to every 50. Added to that was a civil uprising in K'un-Lun (Iron Fist's city), the personal vendettas of the Steel Serpent, and an litany of HYDRA agents holding Danny's business manager, Jeryn, as well as friends Colleen Wing, Misty Knight and Luke Cage hostage. And that's the short version.
Sounds fucking awesome, right?
Well, it is.
It feels too soon for Fraction and Brubaker to let go of Iron Fist, but they are leaving it in novelist and comic newcomer Duane Swierczynski's capable hands (his new Cable series is quite extraordinary thus far -- I will review it eventually). And judging from where this issue ends, there is a limitless array of possibilities for Swierczynski to take Danny Rand and pals in. Can't wait for issue 15.
10 out of 10

The Order #10
writer: Matt Fraction
artists: Javier Saltares with Barry Kitson
Marvel
Comics, released 4-30-08
I'll continue the praise of Matt Fraction in the following entry with the final issue of The Order. This book got off to a bit of a slow start, and really hadn't gripped me completely until three issues or so ago. It's a shame because Marvel had announced that #10 would conclude the series as soon as I got hooked into it hardcore.
The mostly new group of characters (Pepper Potts and Tony Stark being the only two with significant roles here that were around beforehand) never had actual powers, but would be given them for a year's time, then be replaced by other new characters, all while protecting California as part of the 50-State Initiative. It was an intriguing premise and the new characters had some great back-stories. Toss them up against Zeke Stane, Obadiah's son, as the villain, and you had a fantastic mess of problems for the team to deal with. But Zeke wasn't known to be behind everything until recently, and the book was taking it's time a bit too much before that revelation.
Sadly, The Order found it's stride too late to save it, but fortunately what was begun here will be continued by Fraction in his new Invincible Iron Man title, while the new characters created in the this book will be folded into Dan Slott and Christos Gage's Avengers: The Initiative book. If you like what happens in those books in the months to come, it might be worth your time to check out the trades from this one.
8 out of 10

Hellboy: Free Comic Book Day (2008)
"The Mole"
writer: Mike Mignola
artist: Duncan Fegredo
"Out of Reach"
writers: Mike Mignola and John Arcudi
artist: Guy Davis
"Bishop Olek's Devil"
writers: Mike Mignola and Joshua Dysart
artist: Paul Azaceta
Dark Horse Comics, released 5-3-08
This is probably the best thing I've ever picked up on Free Comic Book Day and certainly my favorite read from this year. It is comprised of three canonical stories from the Hellboy/B.P.R.D. universe, all tying into three recent storylines. I've assumed that these were moments that just couldn't fit in the normal books for whatever reason, and if not for this comic, they would have been left on the cutting room floor. I love Free Comic Book Day.
The first story taps into one of Hellboy's own nightmares. It is pure magic. I don't know what else to say about this short tale. If you are a Hellboy fan, you'll love this. The only possible gripe is that Mignola didn't do the art, but I don't know that we'll ever get art from him any longer.
The second story is an epilogue to a B.P.R.D. arc that ended recently. However, what's really exciting in this one is that it's a bit of a prequel to the upcoming storyline and we see that Johan will be very much involved in it. Love Johan. Can't wait.
The final story also is a companion to a B.P.R.D. story, the recent 1946 arc. It's not a direct continuation, but rather another story featuring Prof. Bruttenholm during his youth. I'm so happy that Mignola is finally fleshing out Bruttenholm in the comics. He's been such a marvelous character in the first movie and the live-action films. I've always been disappointed of his death in the early pages of the Seed of Destruction, so to see him in action is superb.
If you're not a Hellboy nut like me, then you may not care for this book at all -- all it's stories on the vague side and seemingly very simple. But for those fellow disciples, a free Hellboy and B.P.R.D. comics is one of the coolest things in the world.
It's FREE Hellboy!!!

The Overman #5 (of 5)
writer: Scott Reed
artist: Shane White
Image Comics, released 4-2-08
So, I promised a few months back that I would check back in with this sci-fi mini series when all was said and done. I'm very sorry that I did that. This was a horrible, nonsensical story. I really can't express my distaste for this book enough. Every once in a while you take a flyer on an indie book, and results such as these really make you think twice before wasting your money again. That's a shame because there are so many overlooked books from small publishers.
Anyway, don't buy this one. Give something else a try.
2 out of 10

Wednesday, April 30, 2008

The Longbox: Battlin' Jack Murdock

Daredevil: Battlin' Jack Murdock
writer: Zeb Wells
artist: Carmine Di Giandomenico
Marvel Comics, released 12-28-07
I make it no secret that Daredevil and his world are my favorite of all the comics that I read. Matt Murdock was the first that I discovered five years ago and the more stories I've read involving him, the more I've grown to identify with him. Exactly why, I still haven't quite figured out. I'm not blind, don't have any particular affiliation for the law system, my love life is hardly tragic, my samurai master was never killed by a clan of undead ninjas, and I don't have any lingering issues with my father. In fact, my dad and I have a pretty awesome relationship considering I live a few hours away. But time and time again, I'm constantly drawn to stories featuring that ever-present father/son strife. Battlestar Galactica is fascinating on every level, but those Adama interactions are probably my second-favorite aspect of the show. I probably would have stopped watching Smallville years ago had it not been for those Lionel Luthor pep talks to Lex. And then there's that one scene in Road to Perdition where Tom Hanks tells his son the reason he was so hard on him and not his little brother was because the elder son reminded him so much of himself, which gets me every time I even think about it. In any case, the relationship between Matt and Jack Murdock can be chalked up amongst all the others that hit me hard.
While the tale of Daredevil's father has always been present in his backstory, the actual motivations and struggles of Jack Murdock have never been fleshed out. I don't think we've ever been shown Jack without Matt suddenly appearing from around the corner. Jack is the example Matt has dedicated his dual life of law and justice to, and it's a bit of an anomaly that a story hasn't been written about him before now.
That said, it's not shocking either. What we really want to see is a story about the hero, not the overwhelming failures of his father whose death is a merely a driving factor of his heroics. I had bought this trade very cheaply months ago, but had finally dwindled my reading stack down to the point where it was on the top. Nothing about it screamed for me to read it immediately, and I had modest expectations for it at best. But I have to say that Battlin' Jack Murdock was a welcomed surprise.
Zeb Wells begins with a pretty straightforward tale that we've seen many times before in other mediums -- washed-up boxer turns to alcohol, throwing fights and enforcing for the local mobster in order to keep living. Coupled with what we already knew about Jack, the first issue worth of this four-issue miniseries goes by rather unremarkably. There are a couple of highlights, however. We meet very young versions of Daredevil staples Turk, who is just a street-tough kid at this time, and Josie, Jack's doe-eyed bartender of choice.
But toward the end of that first chapter, the woman who Jack is clearly deeply in love with, Maggie, shows up after an unexplained hiatus with a baby. She drops it in his lap, tells him that his name is Matthew, and then disappears from his life forever. From then on, Jack leads his life the way he had been, the only difference being raising Matt. That is until that fateful day when Matt is blinded by toxic waste occurs. From then on out, Jack becomes a man we call all strive to be like and a true father to his boy.
The remainder of the book weaves in more Daredevil lore around Jack's story, and it thankfully moves away from the cliche. The most interesting aspect of the story is between Jack and Josie. At first, it was really hard to believe this cute young girl was the same proprietor of Josie's Bar in Frank Miller's Daredevil stories, but that character arc probably will have the most lasting effects from this book in future Daredevil continuity.
All in all, this was a solid story. It won't knock your socks off, but it is definitely a worthy entry in the Daredevil mythos.
7.5 out of 10

*** Now that LBM has expanded beyond comics, I've retooled some of the columns for the sake of simplicity. This was originally part of a feature I did called "Graphic Novel Grab Bag." I only ever wrote five, so I've re-tagged them as Longbox entries. Enjoy the early days of LBM that I've somehow resisted the urge to purge. -- JA, 1/20/10 ***

Sunday, February 17, 2008

Low Blows 02.17.08

“Hulk” #1
Marvel Comics
Writer: Jeph Loeb
Artist: Ed McGuinness

I pre-ordered this comic against my best instincts. It's a fact that I had really been enjoying the “Incredible Hulk” comic for the last few years, and I’d also gotten caught up in the excitement of “World War Hulk,” and so I decided to give this new "Hulk" book a whirl despite the fact that I haven’t read a Jeph Loeb comic that I’ve enjoyed -- at least not without reservations -- well, ever.

If I may compare apples with oranges for a moment, let me say this: in my opinion, Jeph Loeb’s writing is more or less on the level of Michael Turner’s art. They’re both pretty flashy, and they both have (for lack of a better phrase) “mainstream appeal,” but in my experience with these guys’ work, I’ve never felt as if they really had much to offer in the way of lasting impact or substance. And at their worst, I’ve even categorized them both as amateurish and undeserving of their popularity.

Now, people are always telling me how good the Loeb/Sale team was with their early DC work and the various “Color” miniseries they did at Marvel. And I’ll admit that Loeb did alright with the “Fallen Son” miniseries last year, but I still ran into the clunky one-liners and wonky characterization that always bugged me about his work in the last five years or so.

Why in the world would I chance buying “Hulk,” then? I guess it was a mixture of morbid curiosity, a love for the character, and the enthusiasm that the creators had shown for the book in interviews. And I’m happy to say that this was a really enjoyable book to read. For this first issue at least, Loeb seems to have reined in his lesser tendencies, and has given me a satisfying read, a great cast (including Rick Jones, “Thunderbolt” Ross, Doc Samson, and She-Hulk) which I hope sticks around for the long run, and an intriguing murder mystery whose resolution I am interested in seeing though to the end. The art by Ed McGuinness is strong throughout, and especially well-suited to the subject matter of large, well-muscled beings kicking the crap out of each other.

The only criticism I can come up with for this issue, really, is that it took less than five minutes to read both times I read it. A brisk read isn’t necessarily a bad one, though, and if they can keep this up, I’ll keep buying it. It’s an excellent start.

[8 out of a possible 10]




“Resurrection” #2
Oni Press
Writer: Marc Guggenheim
Artist: David Dumeer

I won’t waste any time getting to the point of this review -- “Resurrection” is a great comic, and it gets my highest recommendation. You’re really missing out if you’re not buying this book.

Essentially, though, “Resurrection” is a black-and-white post-apocalyptic book, and this has caused a lot of people to mention it in the same breath as Image’s “The Walking Dead” and fellow Oni Press comic “Wasteland” -- two of my favorite books on the stands right now. But really, these three couldn’t be more dissimilar, except in terms of their quality.

Being that “Wasteland” takes place in the far-flung future on an almost unrecognizable Earth and “The Walking Dead” is a zombie survivor/horror book, what “Resurrection” offers is a variation on a completely different sci-fi trope -- the rebuilding of our world after it has been taken over by an alien race. This is only the second issue of what promises to be a long and satisfying run, and Guggenheim is still setting his pieces up on the playing board. However, even at this early stage, we have the compelling stories of two strangers on the road to Washington to see what they can see, the strange relationship between a woman and a captured alien named Spock, and the plight of the President of the former United States which have been skillfully woven together over these first few issues. At this point, we have no idea how the aliens were defeated, or even if they’re truly gone. There’s a lot going on, but Guggenheim manages to keep the story from becoming muddled or confusing.

A lot of that is due to David Dumeer’s excellent art, too. It’s the perfect complement to the cinematic nature of the script, and there was one particular two-page spread in this issue, the one with the crashed alien vessel, which really showed off his skill.

Now, I’ve always enjoyed Guggenheim’s Marvel work, but it’s a real treat to see what a writer can come up with when they’re allowed to start the story from scratch. And that’s a big reason why I’ve been waiting for “Resurrection” to come out since it was announced so long ago -- in 2006, wasn’t it? Having finally read it, I can confidently say that it’s at the top of my stack every month. (Well, actually, it’s near the bottom, because I try to save the comics I’m most excited about for last.) It’s a distinctive book, and a worthy addition to Oni’s small but excellent lineup of ongoing creator-owned books.

[9.5 out of a possible 10]

Friday, February 08, 2008

The Shortbox 2/8/08

Captain America #34
writer: Ed Brubaker
artist: Steve Epting
Marvel Comics, released 1-30-08
By now, those of you that follow the comic industry probably know what has occurred in this particular issue -- a new Cap has emerged. Who is it? Well, I'll let you read the book or another site to find out, but in this humble reviewer's opinion, Brubaker has written another fantastic issue. Looking past the hype, it's a solid individual story. It sets the stage for the next arc while displaying what the new Captain America can do, including a few things Steve Rogers either couldn't or wouldn't have done. Steve Epting may be my favorite artist in mainstream comics right now, and this issue is a great example of why. Say what you will about the design of the new Cap outfit, but taken for what it is, Epting draws it well. But really it's his action scenes that shine over all aspects of this book. The man was born to draw Captain America throw that shield. This is definitely an issue worth owning.
9 out 10

Ms. Marvel #23
writer: Brian Reed
artist: Aaron Lopresti
Marvel Comics, released 1-2-08
I'm sure that there have been fans of Carol Danvers since her inception years ago, but the modern take on her introduced by Bendis in Alias and his House of M series has increased her profile immensely. As discussed previously at LowBrowMedia, Ms. Marvel has decided to mold herself into the greatest superhero on the planet, the title she held in the House of M universe. It's a fascinating and ultimately refreshing take for a superhero book to go on a quest of self improvement in the age of desconstructionalist approaches ala Frank Miller.
After the less-than-inspiring Civil War arc, this book has gotten back on track as of late. Reed is mixing together a very eclectic cast for Ms. Marvel, consisting of potential boyfriend Wonder Man, Sleepwalker, sidekick Arana, the hilarious Machine Man, and the surprisingly mysterious Agent Sum. Sum should have died several issues ago, but has an unexplained healing power. He is a very impressive leader in the field and, apparently, a high-ranking S.H.I.E.L.D. officer. His backstory is one I've become very interested in, perhaps even more so than Carol's personal mission. However, because of Ms. Marvel's inevitable involvement in the upcoming Secret Invasion event, he is also a potential skrull risk. I would be pretty disappointed in that revelation, but only because I feel his value as a support character in this book is greater than most.
In any event, this issue is strong with action, humor, emotional depth, character history and a couple of very nice twists. Lopesti hits it out of the park with his art and is a welcome contributor to the title. I assume that his new duties as regular artist on D.C.'s Wonder Woman will mean that he won't return to this book any time soon, but I hope he does. And I don't want to forget to mention Greg Horn's covers, which continue to impress. It's a solid book worth your attention.
8 out of 10

The Mighty Avengers #8
writer: Brian Michael Bendis
artist: Mark Bagley
Marvel Comics, released 1-30-08
Bendis and Bagley are back together again, and the team that brought us Ultimate Spider-Man for 110 issues combine forces for the best issue of The Mighty Avengers yet. Before this issue, I hadn't gotten very excited for this title thus far. Coupled with the long delays, the unconventional use of thought balloons, and a team full of mostly heavy hitters, the book just was really not my cup of tea. I'm a big fan of the work of Brian Michael Bendis, so this was definitely a surprise to me. I much prefer the more street-level feel of the current New Avenger squad since the split of the teams. That said, they are much more suited to deal with the symbiote problem in this issue. I've always loved Venom and Carnage (many of my first comics read as a young teen involved the original symbiote characters), so a slightly new spin on it was welcomed. Each panel had a lot of crazy action going on in it, and Bagley is well-suited for such a task. But the real treat of this issue is the interaction between the Mighty and New Avenger teams. The tension when the groups stand on either side of the same street is extraordinary, especially considering it all occurs on one page. I also have to congratulate Bendis on his use of thought balloons. Thus far, he has utilized the internal thought balloon in an almost Faulknerian manner, showing us more of their subconscious thoughts than the classic conscious monologues made famous in comic books of yesteryear. I haven't decided yet if I've gotten used to them or if he is simply doing a better job writing them, but issue 8 was the first time where I felt that they did not distract from the story.
Overall, this is my favorite issue of The Mighty Avengers. I still feel it could be better, but now I know that I'm not dropping it until after Secret Invasion at the earliest.
8.5 out of 10

The Overman #2
writer: Scott Reed
artist: Shane White
Image Comics, released 1-2-08
The tag line at the top of this comic is "Welcome to the end of the future." It's the kind of thing you'd expect to see on a one-sheet of a Sci-Fi Channel original movie, but I'm not even sure a screenplay of this mini series would be optioned. This issue was better than the first installment, but that's not saying much. The first issue was bizarrely complicated and a clear example of how not to introduce your reader's first glimpse into a new world. It wants us to think of it as a high-concept science fiction epic, but I just haven't seen actual examples of it yet. I'll check back in with this one after it concludes, and maybe it will live up to its creator's ambitions. For now, give another independent book a chance instead.
5 out of 10

Sunday, September 30, 2007

The Shortbox 9/30/07

Amazing Spider-Man #543
writer: J. Michael Straczynski
artist: Ron Garney
Marvel Comics, released 8-22-07
This month, I kinda fucked up. See, I was going to write up reviews for five or six books, and I had them all picked out the first week of the month. But lo-and-behold it's now the last day of September and I still haven't posted. Tomorrow I'm supposed to get my new box-o-comics, so I have to write these up now. But there's only three of them this time because I've forgotten a ton of details and topic points of most of the ones I wanted to bring up.
Which brings me to this recent issue of Amazing. This is the last issue of this title that I am going to purchase, at least for the time being. I thought bringing back the Black Costume seemed like a cool idea despite being tied to the release of the third Spidey movie, but I was very wrong. Peter acting badass isn't really what I want to see. The best part of this arc was when he threw down with the Kingpen and beat him to a bloody pulp. The only bad thing about that was it was done way cooler about 50 issues ago in Daredevil by Bendis.
This particular issue finds Peter and Mary Jane forced to move a still-comatose Aunt May to a new facility. That would be interesting if this weren't a superhero book, but I just found myself not caring. A little action and humor please, JMS. I cared so little about this issue that I'm not even going to reread it so I can give it a proper review. It was dull, uninspiring and I can't wait for JMS's run to end. On the flip side, I'm glad I dropped the book now before having to pick it up three times a month once it goes into the hands of the convoluted new team system Marvel's developing for their flagship character. Just ridiculous. Avoid this one.
4 out 10

The Mice Templar #1
writer:Bryan J.L. Glass
artist: Michael Avon Oeming
Image Comics, released 8-29-07
This book was not what I was expecting. I had assumed for some reason that it would be a rather light-hearted romp of cute mice in the wilderness getting into trouble. I thought I'd be a great thing to give to my young cousins to get them to read something. I was very wrong and I can't tell you how happy I am about it. The Mice Templar was incredibly unique in the manner it shocked me, twisted my guts and made me care for characters I had only known for a few pages. Sure, you could give this book to a kid, but I doubt they'd fully grasp the gravity of what was occurring in it. It'd be like sitting a 5-year-old in front of Labyrinth who you would expect to enjoy the magic and wonderment in it, but then they got freaked out by Bowie's haircut and his baby-stealing ways because Ma and Pa didn't know that shit was in there. Or that was just me. Anyway, my point here is that this book isn't really for the younger crowd. This is a full-fledged epic. It just happens to feature mice in the lead roles.
Now, I've been raving about the concept of the story thus far, but I don't know that I would have enjoyed this book as much as I did if not for the astounding artwork. Oeming's using a style here that I've not seen from him before, and it's glorious. Keep in mind that I adore his work in things like Powers, too. But there is a fluidity here that his previous work doesn't contain. That said, I don't think a black and white version of this book would work. The coloring on The Mice Templar is what gives it that extra umph and takes it to the next level. Wil Quintana is to be applauded for his excellent work here.
I was intentionally vague as to what this title is specically about because I really think you should go in as green as possible before picking it up. Just be prepared to have a piece of your heart ripped out. You should get this one now. It's immediately apparent that this is a special book.
10 out of 10

Criminal #8
writer: Ed Brubaker
artist: Sean Phillips
Icon/Marvel Comics, released 8-8-07
Amazingly, I have not checked back in with Criminal here since it's inaugural issue. In that time, it hasn't disappointed. Because of this comic, I am now a crime fiction junkie, picking up every pulp novel and renting every film noir I can get my hands on. And what makes this one so great is that Brubaker is just rolling up all the best elements of the stories he grew up on and is smashing them together. The surprising thing about that is that the combination is actually fresh and has a great deal of character development in the stories thus far worthy enough of a college course discussion.
While the first arc concentrated on Leo, a quiet, seemingly cowardly thief, this new arc focuses on Tracy Lawless, a former special ops military man who is trying to find out what happened to his younger brother who he hadn't spoken to in years. Kinda like Get Carter with a heist angle. It's genius concept in my book and can't rave about it enough. Plus this arc has more action in it. Typically a plus.
One of the best things about Criminal is that, as a reader, we are never left with a story that is dragging out, as Brubaker fits into an issue what I expect him to do in an entire storyline. The other thing that I enjoy is the shear detail of the crimes. I'm a little lazy still in this post, so here's a page from this issue on the right that will illustrate what I'm trying to get across. See how Tracy knows how to make sure that the ATM camera won't even be able to film the perpetrator who rendered it useless? That sort of thing is all over the place in the book, and I love it. My brain doesn't work like that and I am amazed by those who are able to think like a criminal but are not actually one themselves.
As you can see, Phillips' art is great as always. This is definitely one of the best things on the stand right now. Unless you're sole interest is in the superhero genre, I can't imagine anyone not liking this book. Criminal has yet to disappoint me.
9 out of 10

Thursday, August 09, 2007

The Shortbox 8/9/07

The Astounding Wolf-Man #2
writer: Robert Kirkman
artist: Jason Howard
Image Comics, released 7-5-07
The first issue was one of the features of this year's Free Comic Book Day, so hopefully you already have had a taste of this book. I felt that one went a bit by the numbers, essentially not giving us anything groundbreaking for a werewolf tale. But some aspects of the story, such as Gary's wife finding out that he's been bitten, were addressed right off the bat. This allows Kirkman to avoid dragging out cliche storylines. So I added the second installment to reward a promising new title.
In issue two, the Wolf-Man makes his first contact with other superheroes after finishing up his training with vampire Zechariah. There are some good action sequences from Howard, who implores a wonderful style in this comic book. You know it's a comic book when you open the pages and with Kirkman's sensibilities, that's a perfect combo. That said, this was a rather ho-hum issue overall until the final few pages. I won't spoil it for you here, but I'm sure issue 3 will certainly be worth buying.
7 out of 10

The Order #1
writer: Matt Fraction
artists: Barry Kitson, Mark Morales & Dean White
Marvel Entertainment, released 7-18-07
I'm a big fan of Matt Fraction. I love pretty much everything I've read by him. However, after reading his new book set in the aftermath of Civil War, I realize I may have been expecting a bit too much. The Order is the California team of the 50-State Initiative, and it will have a constantly rotating cast of heroes, no one lasting more than a year. Other than Tony Stark and Pepper Potts, these are completely new characters.
First off, the tone of this book is on the serious side, more so than I was expecting from the hilarious Fraction. Also, I was fairly certain at least one member of the team we met would be gone in one way or another before the close of the first issue, given the nature of the book. Plus, there's a lot of talking in the issue, and while there is a fair amount of fighting too, they didn't seem to balance well. Adding all of these issues together, and I was pretty underwhelmed. The art was great, but not enough to overcome an un-engaging story.
Is there still hope for the book? Sure there is. I probably knew too much about issue one from podcasts and Newsarama articles. But I know a lot about many new books these days and am often pleased with a new book. I like Fraction, so this one will still get a shot.
5 out of 10

Last Blood #2
writer: Bobby Crosby
artist: Owen Gieni
Blatant Comics, released July 2007
Last Blood is another book that put out its first issue on Free Comic Book Day 2007. That issue was a complete surprise because I had never heard of the creators or the publisher beforehand. It's the best example as to why FCBD is a great idea; I would have completely ignored the solicitation page it was on had I not read that first issue.
The story began in a very familiar fashion. A small town decimated by zombies with only a small number holed up together with supplies and shotguns. I went through the motions with it until I reached the halfway point, at which time a couple of vampires take out the zombies, thus protecting the humans. It turns out that the zombies have almost completely taken over the world. The vampires need the blood of the few humans who are left in order to survive, otherwise they will become zombies themselves. But they don't want to kill the humans, just take a blood donation here and there to sustain themselves. I've never come into contact with a vampire/zombie premise like this before and was compelled to order the second issue.
This one is more of the same horror goodness. While it by no means contains the greatest dialogue I've ever heard, it is good enough to propel the story farther, which is all I want. Even things I feel like I should see coming, I'm not, which is the mark of a good storyteller. I hope Crosby has big plans for this book and I hope some of you out there order a copy soon, because I doubt Blatant Comics is selling a ton of books. It may go the way of the dodo.
9 out of 10

Star Wars: Legacy #14
writer: John Ostrander
artist: Jan Duursema
Dark Horse Comics, released 7-11-07
I haven't checked back in on this Star Wars title since it began last summer and I'm not sure why. It's fantastic. Issue 14 marks the start of a new storyline, a great jumping on point for all of you uninitiated. Cade Skywalker has now stopped hiding his jedi heritage, but is still lightyears away from embracing it. He's basically a rougher, angrier version of Han Solo with the skills of a Jedi knight. While he is the focus of the book, the real treats come from the expanded universe: the broken Jedi order, the bastardized legion of Sith, the Galactic Empire (somewhat separate from the Sith in this story), and the Galactic Alliance, not to mention the plethora of alien races and rogue groups already introduced (though I'm probably missing a few factions of the intricate universe that has been set up by Ostrander).
This issues brings us Cade's first solo missing as he attempts to rescue his former teacher, who has been captured on Coruscant. In the process, we get more interesting tidbits revealed about Darth Krayt (the big bad of Legacy at the moment) and members of an Empire's air fighting squad (aspects similar to the new Battlestar Galactica, particularly Starbuck). It's all fascinating to me because I never thought the Star Wars movies went deep enough into the seedy underbellies that exist throughout its universe. This book takes us there. Add it to your pull list; it's far from just another licensed property book.
8 out of 10

Thursday, July 12, 2007

The Shortbox 7/12/07

The Boys #8
writer: Garth Ennis
artist: Darick Robertson
Dynamite Entertainment, released 6-27-07
I'm going to do my best not to make a Thin Lizzy joke for this review. That said, two issues into their run at Dynamite and I don't think these boys are back in town yet (okay, so I didn't try very hard). It's a pretty solid issue, however, and you do have to keep in mind that this was written before the creators knew they were going to be ousted from their initial home at Wildstorm. In other words, the second arc is probably going to move a little slower than the first.
The depiction of sexually dysfunctional superheroes continues, which one would hope isn't the only despicable aspect to this world's protectors (wow, I guess I actually want there to be something more appalling than that), but damn if it isn't interesting. Thankfully, Ennis does balance the homosexual perversions with more realistic issues, some that occur today and other more fantastic ones that likely would if we actually had powered people running amok. Although there isn't anything in particular to get excited over in this issue, it no doubt is setting things up down the line. A little more info on the Frenchman and the Female wouldn't hurt either.
7 out of 10

Thunderbolts #115
writer: Warren Ellis
artist: Mike Deodato, Jr.
Marvel Comics, released 6-27-07
I added this book to my pull list on a whim, and while it's been okay so far, I haven't felt compelled to write anything about for LowBrowMedia until now. Deodato's art is phenomenal in the issue. It's been great all along, but now with the ridiculously awesome violence that was in this one, he's moved onto my "will buy a book just because it says 'art by Mike Deodato, Jr.' on it" list. Even though it's the Scorpion inside, the new Venom has some great scenes in this one (bring back Brock at any time, Marvel). But this issue truly belongs to Bullseye. Being one of my favorite villains (big DD fan, remember?), Bullseye really hadn't done much in the book thus far, which had been disappointing. Then, rather unexpectedly, Ellis unleashed the psychopath that Bullseye is, maybe crazier than I've ever read him before (and that's saying something). I'll stay spoiler-free for this review, but Bullseye's future is a giant question mark at the close of the issue.
Also, I really have to give props to Ellis for making me care about the F-list level heroes he's put up against the T-Bolts. I can't believe I actually give a shit about a guy called American Eagle and I was actually pissed when Jack Flag died a few issues back. For hating superheroes, Warren Ellis sure knows how to write them.
9 out of 10

Jack of Fables #11
writers: Bill Willingham & Matthew Sturges
artist: Steve Leialoha
Vertigo/DC Comics, released 6-6-07
Five months after starting this two-part arc we finally receive some resolution. That said, I did love the little "don't worry, we'll fix it in the trade" line that they gave at the end of Jack of Fables #6. This is turning into a pretty good book. I had my doubts about it's longevity early on, but it looks like it'll be around for some time. The most interesting thing about this story has been yet-to-be-seen ramifications of Jack's recklessness with the Snow Queen. We certainly haven't seen the last of her. Willingham's plan for these Fables characters is extraordinary. Making Jack's actions the cause for her becoming the cold-hearted, evil legend we all know was brilliant. I hope at some point the events of this book are felt in the pages of Fables, though I think that may be a long time coming.
8 out of 10

Moon Knight #11
writer: Charlie Huston
artists: Mico Suayan & Frank D'Armata
Marvel Comics, released 6-20-07
The first six issues of this latest incarnation of Moon Knight were some of my favorite books put out over the past year. Since then, Huston has tied MK into the greater Marvel U again, which in theory is a great idea, but the execution has been underwhelming at best. We've had guest spots from Spidey, Captain America, the Punisher and now Iron Man over the past few months. Steve Rodgers was the only one that didn't seem forced to me, but it certainly did not have to be included. These have all been little scenes tying into Civil War. In fact, despite the proclamation on the cover that this is an Initiative issue, the events actually take place before CW #6. How long ago did that book come out?! Has it been seven months already? So add to the lackluster plot and forced tie-in elements the fact that the plot occurred so long ago that I'm no longer interested. We know Moon Knight didn't do anything in Civil War already, so what's the point of forcing it down our throats this long afterwards?
The truly saddening thing about all of this is that Huston is clearly a good writer and has the character of Moon Knight down. But this is also his first comic-writing endeavor, and he hasn't learned how to do a proper tie-in yet. I hope Huston comes back to comics after his Moon Knight run, striking a Brad Meltzer-like balance between his novels and comic work. In the mean time, here's to Marvel picking a strong writer to take the good that Huston's done with the character and make him great.
5 out of 10

Wasteland #10
writer: Antony Johnston
artist: Christopher Mitten
Oni Press, released 6-1-07
It's been almost a year since I last checked in with Wasteland here at LowBrowMedia and a lot has happened. The various fractions of the story are beginning to come together now, and what I suspected then I can now proclaim is true -- this is a great book. Yes, it's still just getting started, but with every issue that comes out, it's clear that this story is going somewhere. I can't tell exactly where yet, but I do know that Johnston has a plan for it, and as long as we, the comic-buying public, keep supporting it, we'll get there. The astounding piece of information we got in this issue is that Michael, Abi and Marcus all have ties to a world that (through Marcus' memory) is much more like our own than the "modern" world of Wasteland. How this all ties back to the America that we know is what keeps me repeatedly riveted each month.
Mitten's art is great once again, and his style appropriately evolves when a dream, flashback or hallucination is shown. The great thing about this book is that it is by no means too late to jump on it. If you agree with my reviews on this site, then you'll love this book.
9 out of 10

Iron Fist #6
writers: Ed Brubaker & Matt Fraction
artists: David Aja & Russ Heath
Marvel Comics, released 6-27-07
Amazingly enough, I haven't reviewed this title yet for the site. As you can probably guess, I'm ecstatic for each and every morsel I can get on it. It's written by two of the most exciting guys involved in comics right now and drawn exquisitely by a bevy of artists. David Aja draws the present-day Iron Fist story, while the other artists take care of the flashback portions of the story, which there are a lot of. That process, while unorthodox, is great, not only because it will keep the book from going late, but the styles themselves compliment each other and the eras they are depicting. This issue closes out the first arc and guest stars the original Heroes for Hire crew kicking some Hydra ass along with Iron Fist and his grand-pappy, Orson Rand. It is wall-to-wall action this go-around, and it's just a great read. Taking the billionaire playboy down to nothing, then mixing classic kung-fu mysticism with modern-day sensibilities drives forth a compelling and riveting ride each time I pick up an issue. This is probably my favorite Marvel book right now and it has the potential to get better. Who knows if it will, but a kung-fu competition in the next arc is a great place to start.
10 out of 10

Saturday, May 05, 2007

The Shortbox 5/5/07

Fallen Angel #15
writer: Peter David
artists: Kristian Donaldson & Rhonda Pattison
IDW Publishing, released 4-25-07
Although I haven't reviewed an issue of Peter David's Fallen Angel for LowBrowMedia until now, I've been an avid follow of it since its inception. In fact, issue #1 during its DC run was one of the first comics I bought when I began reading the medium seriously a few years back. Volume two's issue #15 brings the third artist to draw the world of Bete Noire, Kristian Donaldson. He's a nice choice, reaching a comparative middle ground between of previous artists David Lopez and J.K. Woodward. I don't think I ever would have tired of Woodward's work on FA, but the life-like detail of his work had to be one of the reasons the book would take a month off here and there. In any event, Donaldson art is excellent, instantly catapulting longtime readers into territory they have already been in, albeit with a fresh twist. As for the story, David once again delivers an intoxicatingly delicious new character to the book: the self-appointed protector of Bete Noire before Lee ever stepped foot into town. I'm a bit disappointed that a story I enjoy has a main character teetering between the world of the book and the "real world" inside a mental institution (there's even a panel referencing an episode of Buffy where she was told her world was all in her head -- one of worst episodes of the show's run in my opinion), but this does seem to be headed in a new path compared to most sci-fi, mental-patient stories. This is not a book for everyone, but it's definitely a book for me. Go out and pick up the trades to catch up on this one. You won't be sorry.
8 out of 10

Hellblazer #231
writer: Andy Diggle
artists: Leonardo Manco & Lee Loughridge
Vertigo/DC Comics, released 4-18-07
This issue concludes Diggle's first arc on the title. It was only a two-parter, but it looks as though the Vertigo editors have found yet another strong writer to take us on the journey of John Constantine. In the great tradition of many other Hellblazer tales, I never knew quite what to expect on the next page, but there was still an undeniable familiarity with this story. Perhaps that was due to Manco's artwork being just as gritty and dark as the previous arcs that he's been a part of, but I also feel as though Diggle has a dead-on conection with Constantine. Another two-part arc is on deck. Hopefully we'll get more of the same.
8 out of 10

B.P.R.D.: Garden of Souls #2
writers: Mike Mignola & John Arcudi
artists: Guy Davis & Dave Stewart
Dark Horse Comics, released 4-11-07
I always have the most difficult time trying to sum up an issue of Hellboy or B.P.R.D., more so than any other title. Part of that is due to being a huge fan of all things Mike Mignola, and it is also partly because of the sheer depth of mystery surrounding every story in this series. Just the littlest things can mean so much in this book. Take the little girl on page 5 -- Davis' depiction of her may be the creepiest little girl in a comic I've ever seen, and when you keep in mind the sort of things I read, that's saying something. There is pure death in those eyes, but it's unlike any other evil-kid eyes I can recall; she's somehow soulless and emtional at the same time. In any event, Garden of Souls is delving deeper into the history of Abe Sapien, which considering he was created almost 15 years ago, it's about time. But judging on how intricately and delicately this mystery in unraveling, it's going to be completely worth it in the end. Just an absolutely stunning comic.
10 out of 10

Green Arrow #73
writer: Judd Winick
artists: Scott McDaniel & Andy Owens
DC Comics, released 4-11-07
With news breaking recently that the Green Arrow solo series is winding down, I realized that I don't care that much about it any more. It happened rather quickly, too. A few months ago I loved this book. It was hands-down my favorite offering from DC, full of action and surprises each month. All I can guess to why is that Ollie as Star City mayor has just gotten old. At first, I had hoped Winick was going to make Ollie battle just as hard in the political realm as he did on the rooftops and in the streets. Instead it seems as though everything is being laid to rest as quickly as possible in order to make way for the inevitable Green Arrow/Black Canary book that will be coming our way in a year's time. Who knows if this was Winick's plan for Green Arrow all along or if DC editorial has forced him to wrap everything up in one fell swoop, but I say it stinks of corporate interference, which is flat-out sad and all too common with that company these days.
4 out of 10

New Avengers #29
writer: Brian Michael Bendis
artists: Leinil Yu & Dave McCaig
Marvel Comics, released 4-11-07
Man, am I digging this book. I thought I liked it pre-Civil War, but with this new lineup, I am just floored. The reveal of the new Ronin can't come soon enough for me (which will be with #30). The dialogue is off-the-charts good in this issue, particularly the Danny Rand and Jeryn versus Iron Man and Ms. Marvel conversation, but not excluding the team's banter throughout the remainder of the issue. Bendis is just running on all cylinders with this book right now, which makes the presentation of his companion title The Mighty Avengers come across as annoyingly dull. Plus, I can't speak highly enough of the addition of Dr. Strange to the team. Bendis is making great use of him thus far, although Yu could try to draw Wong look like he's younger than 70. One other minor complaint: where the hell is Night Nurse?!?! I know you love her, Bendis. If you can squeeze Jessica Jones in each issue, you can plop Night Nurse in there, too. I'm just saying...
9 out of 10

Sunday, February 18, 2007

Low Blows 02.18.07

“Crossing Midnight” #1-3
DC/Vertigo Comics
Writer: Mike Carey
Artist: Jim Fern

Over the last year or so, I’ve become more and more aware of writer Mike Carey’s work. He’s probably best known for his work for Vertigo Comics’ “Lucifer” series, which was both a spin-off from and based upon Neil Gaiman’s “Sandman” mythology. He’s now writing “X-Men” and “Ultimate Fantastic Four” for Marvel Comics, but with his new series “Crossing Midnight,” Carey has been granted the chance to create a mythology of his own, and explore a world solely of his own creation.

This book is set in modern Japan, though story elements tie back to the latter days of World War II at the bombing of Nagasaki, and even further into the past, with the dealings of the Hara family in feudal times with entities and powers beyond their reckoning. More specifically, though, it deals with twin brother and sister Kai and Toshi Hara, who were born on either side of midnight on a very important day. Now teenagers, they are confronted with the deadly consequences of a bargain which their father was not even aware he made before they were born. As Kai sees his sister plunge headfirst into an unknown mystical world to which she (to his horror) seems completely suited, he is himself confronted by powers which seek to control him as well.

These three issues are very much the beginning of the story. By design, I’m sure, they offer very little in the way of resolution, but they make up for this in that they lay the foundation for all sorts of interesting storylines -- who exactly was it that visited the Hara family so long ago? Where is this new world which they have only been given glimpses over the years, and what has happened to their long-lost playmate that they left behind? To what faction does this dragon entity who has enlisted Kai into his service truly belong? And perhaps most importantly, what will be the end result of the sacrifice that Toshi makes in the end?

The atmosphere of this story is comparable to that of C.S. Lewis’ “Chronicles of Narnia” series or Hayao Miyazaki’s film “Spirited Away,” but with a greater sense of dread and horror underneath. Not going along with the wishes of these mystical beings has grave results, which is made viscerally evident at the end of the first issue. Imagine if “Spirited Away” had had a much darker ending -- say, in which Chihiro had failed to save her parents, and then you might have a little better idea of where this series seems to be heading.

Penciller Jim Fern did a great job a little while back on a two-issue “Fables” arc, and I was very happy to see him assigned as the regular artist on this book as well. His art carries a strong line which I really like, and really shines in its depiction of the otherworldly creatures which Kai and Toshi encounter, as well as the more mundane aspects of their life. I should also mention that J.H. Williams III has been contributing beautiful covers to this series that look like ancient Japanese woodcuttings and watercolors, which really sweeten the deal every month.

It’s a great feeling to stumble upon a new book with such promise. I missed out on the first issues of “Y, the Last Man,” “100 Bullets” and “Fables,” and had to scramble to find back issues. Not so with “Crossing Midnight” -- I was lucky enough to get in on the ground floor with this one. It receives my highest recommendation, and future issues can’t possibly come out soon enough.

[9.5 out of a possible 10]

Friday, February 02, 2007

The Longbox: Essential Moon Knight

Much like the groundhog of Puxny, Pa., "Graphic Novel Grab Bag" returns to Low Brow Media from nearly a year of slumber. Even though Phil did not see his shadow this year (meaning a shorter winter), it's still going to be cold outside. So what better to keep you warm than picking up a good collection of comics?

Essential Moon Knight vol. 1
writers: Doug Moench, Bill Mantlo, Steven Grant
artists: Don Perlin, Mike Zeck, Jim Mooney, Jim Craig, Gene Colan, Keith Pollard, Bill Sienkiewicz
Collecting:
WEREWOLF BY NIGHT #32-33, MARVEL SPOTLIGHT #28-29, PETER PARKER, SPECTACULAR SPIDER-MAN #22-23, MARVEL TWO-IN-ONE #52, HULK MAGAZINE #11-15, 17-18 & 20, MARVEL PREVIEW #21, and MOON KNIGHT #1-10; 528 pages
Marvel Comics, released 2-15-06
Having greatly enjoyed the first few issues of Charlie Huston and David Finch's latest incarnation of Moon Knight, I decided to pick up the first volume in his Essential line in order to find out more about him. There was too much going on in those pages to be left to a quick scan on the Moon Knight Wikipedia page. I needed to know the real story about this character that was completely foreign to me.
For those of you unfamiliar with Marvel's Essential collections (as well as DC's similarly produced Showcase series), they consist of many classic issues reprinted in black and white on lower quality paper. Because of this, they are priced around $17, probably half of the price that colored, high-quality paper editions would run you. This may bother you; it doesn't bother me. I love a good, cheap comic. Sure, color would be nice, but as you know from reading this site, story is king in my book.
Though I've only read a handful of the Essential books that are available, I suspect that this assemblage is different than most of the others. For one, this only collects the first 10 issues of the original Moon Knight series. The majority of the books offer closer to 25 issues of a particular title. But Moon Knight's ascension to his own title took a different path than many other players in the Marvel Universe. He began as a guest character in a handful of issues of Werewolf By Night, followed by a few other similarly short appearances in other books, all of which are collected here. The first third of the book containing these stories was a little hard for me to get through. I am just used to the modern sensibilities of graphic storytelling and stories from the mid-70s seem a big quaint. While entertaining to a degree, the predictable and simplistic nature of these comics are one of the chief reasons why comics are still looked down upon by many people, which bothers me. On the other hand, I do have to remind myself that this was a different era, and the standards were very different then. Plus, Spidey and the Thing show up, so it's not a total loss.
Despite my criticisms of these early Moon Knight stories, I have to salute the talent of the pencilers, particularly Don Perlin, whose initial design for the character has only been altered over time, never completely overhauled as so many others have been -- even the Ultimate version of MK is very similar to that first panel in Werewolf By Night. I suspect the look of Moon Knight is one of the reasons he developed the cult he has around him.
Then came the stories from the Hulk Magazine. These are fantastic; probably the best stories of any kind that I've read from this era. The art is rich, even in the Essential format. I didn't know these reprints could look so good. At first, I was sure they had originally been painted panels, but I think the quality of art must have simply been better for the magazine than it had been for the standard comic back then. Regardless, it is an extraordinary effort by the reprint team and shows us that today's comics will be well-served in the black-and-white format someday. In addition to the great artwork is the grittier, racier, and more adult-themed storylines from Doug Moench. Moon Knight really came into his own character at this time, moving beyond the knock-off, Batman-in-white character he had largely been beforehand. Of particular interest of these stories is the three-part Randall Spector arc, in which MK is set up against his brother. I really did not think comics had reached this level of depth until the 80s, and this came a bit before that time.
Finally, the book closes with the initial 10 issues of Moon Knight's first solo series. All written by Moench and drawn by Sienkiewicz, these stories delved into MK's past and began to address the four personas in one man: Marc Spector, veteran marine and international mercenary; Steven Grant, the handsome, billionaire playboy; Jake Lockley, the common cabbie; and Moon Knight, the cloaked crime fighter. While the dabbling into multiple personality disorder is quaint at best, at least the creative team actually acknowledged it. Plus, it does set the stage for more in-depth analysis in later incarnations of the character.
These first 10 issues are pretty strong overall, if not perfect. The roles of MK's girlfriend and his sidekicks are all expanded during this period. No longer is Marlene just waiting around for Steven Grant to take her to a party. Frenchie actually has opinions while flying the Mooncopter. Crawley does more than merely divulge the word on the street to Jake Lockley. Gina and her kids do more than serve food and yell at Crawley. It's a fascinating group of characters and a more diverse supporting cast than most other heroes have.
As I've stated in various ways before now in this review, Essential Moon Knight vol. 1 is a solid collection. What really should propel you to take a look at this book, however, is how it ties so directly into Charlie Huston and David Finch's current run on Moon Knight. They've woven almost all of the characters mentioned here into that first arc. While you don't need to read this to enjoy the current adventures of MK, you will benefit from knowing both the history of what these characters mean to him and appreciate just how great a writer Huston is by successfully intertwining the past with the present for a cult character revered by many but unknown by most. If you're a Moon Knight fan, this truly is essential reading material.
8 out of 10

*** Now that LBM has expanded beyond comics, I've retooled some of the columns for the sake of simplicity. This was originally part of a feature I did called "Graphic Novel Grab Bag." I only ever wrote five, so I've re-tagged them as Longbox entries. Enjoy the early days of LBM that I've somehow resisted the urge to purge. -- JA, 1/20/10 ***